For my first blog post this week I'll be talking about...
Fire Emblem!!!
(Path of Radiance)
For those of you who enjoy a good thinking and strategical game, this game is definitely for you!.
(You're welcome.)
So, exactly how does this game interest you? Well, allow me to elaborate.
For starters, this game is played in third person, and is essentially a giant chess match against the opponent.
In this sense, each companion you stumble upon (there are so many) has a different type of play-style and skill-set. With that being said, typically they fall into 5 generalized categories.
They are:
Ground Melee - These are typically your average joe warriors, however, are not to be underestimated. The main character Ike is an example. While they seem to start out rather weak, they can grow and develop into strong, core members of your party. Being melee fighters, these units stay up close and personal and can only attack one space away from the enemy.
Armored - Kind of tied with the ground melee units, armored fighters are the stocky, tank-like characters. They are slow, but have incredibly high defense and offense as well. Stick these guys in the front lines to block melee attackers from getting to your more vulnerable troops.
Mage - A typical mage one may think of originally. These units contain colossal power, but suffer from a lack of defense as well. It is best to strategically place these units a couple of squares away to attack other melee units (because they can't attack back) in order to weaken or deal the finishing blow.
Archer - Like mages, archers can attack from a range, but normally not as vast. Consequently they have higher defense, but will still suffer from other physical forms of damage.
Mounted - Typically your all-star members. Mounted units have a huuuuuuuge bonus to movement (duh). These units can be anything but the armor classification and as a result reciprocate damage tenfold. While you can reckless most of the time with the units, damage does pile up, and believe me... You do NOT want these units to die.
Oh yeah.. Once your characters die, they are gone for good..
Not only does it make you wallow in your own guilt for letting them die, but the characters who they are supposed to get along with and support will not develop properly in the full story.
SO!
be sure to save often, because the reset button gets some pretty good use in this game.
Unless, you know... you're a terrible leader and probably like melted ice cream and shaved kittens.
(you monster...)
Just a few more key elements include leveling up, class evolutions, weapon proficiency and use, and of course the gucci story line.
And with that, you have 'Fire Emblem: Path of Radiance'
Slap it into your Gamecube and have a dandy ol' time!
Just be prepared to hit restart a lot!
HUZZAH!



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